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Synopsis Expert interface and interaction designer, usability specialist, and user experience strategist 10+ years of user interface/ interaction design experience in consumer-oriented environments and research labs Successfully collaborated on cross-functional teams of business, engineering and content developers . Effectively functioned as project lead/manager as well as individual contributor Experience working with cutting edge experts in the human computer interaction/ product design Terry Winograd and David Kelley as well as in Apple's Advanced Technology Group Usability Engineer ( consultant ) User Interface Designer ( consultant ) UI/Usability Designer ( consultant ) User Interface Designer Interaction Designer/ Researcher UI Designer/Content Developer Sun Microsystems ( 2001-2002 ) Produced four Sun ONE Middleware courses that are among the Top 10 selling training products Gathered product requirements from white papers, subject matter expert interviews and marketing requirement documents. Project-managed and led development team, managing milestones and deliverables from the design document through implementation Analyzed and interpreted results making recommendations for interface improvements Consistently delivered projects on time or ahead of schedule. Usability Researcher/Interaction Designer Excite@Home ( 2000 - 2001 ) Responsible for evaluating the effectiveness of Excite@Home's customer training tool in reducing phone traffic to call center Planned, designed and conducted usability tests using in-home observation field study, forms, interviews and cognitive walkthroughs Analyzed and interpreted data collected from surveys, interviews and field observations Produced interface and interaction guidelines Made recommendations for interface and interaction changes given the findings from the study Usability Engineer ATT Bell Labs ( 1999- 2000 ) Responsible for defining user-interaction/experience models of a propriety audio instant messenger application Viewed and analyzed recorded footage of on-field user usage Identified and coded user-interaction models/scenarios from printed user-logs Planned, designed and conducted additional user testing to clarify proposed user models Produced report documenting findings and design implications. Art Director Medscape ( now GE Medical Systems ) ( 1999- 2000 ) Worked closely with engineers, product managers and designers to gather product functionality and interaction requirements for electronic medical record application Planned, designed and conducted usability sessions testing product functionality and user interaction Drove the strategic and interface design process for patient portal patient portal AboutMyHealth Managed vendor relationships (design contractors, print vendors, professional photographer) Program Manager Oracle Corporation Employee Development and Recognition Program ( EDRP ) ( 1998 - 1999 ) Spearheaded the strategic repositioning and re-branding of company intranet Collaborated across departments gathering functionality requirements Project-managed and led development team, managing milestones and deliverables from gathering site requirements to implementation Coordinated speakers and chaired Lunch and Learn Events Senior User Interface Designer Oracle Corporation ( 1998 - 1999 ) Worked closely with engineers and subject matter experts to define user interaction models for Oracle's top-selling online training product (Introduction to SQL ) Developing high level, and detailed storyboards, mockups and prototypes to effectively communicate user interaction Produced reusable technical graphic elements for graphic repository using Illustrator and Photoshop Created universal templates and interface guidelines consolidating Oracle Education Worldwide sites Produced user interface templates and interaction models for Oracle's migration of computer-based training to web-based training Human Computer Interaction Researcher ( intern ) Apple Computer, Advanced Technology Group ( 1996 ) Developed user-interaction model for a relevance information browser/finder using direct manipulation Produced iterative storyboards, mockups and prototypes refining user experience using Photoshop and Director Presented findings, prototype updates to inter-departmental teams Adjunct Professor Modesto Junior College ( 1997- 1998 ) Developed previously non-existent curriculum teaching basic graphic design principles to graduating seniors Executed curriculum in multi-age and multi-cultural classrooms Lectured about and mentored graduating students in portfolio preparation Lectured at Asian American Cultural Forum | ||||
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Stanford
University Rhode
Island School of
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Skills In depth knowledge of user interface design principles, human factors and user centered design processes, interaction design guidelines, usability methodologies, industry standards and trends, platform standards, and software development process.Experience running usability tests using methods of contextual inquiry, heuristic evaluation, paper-mockups, survey design, field studies, focus groups, Experience producing low to high fidelity prototypes Solid working experience with design tools including Flash, Fireworks Photoshop, Illustrator, Visio, etc. |
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